Recently Approved or Updated Submissions
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Marauder MAD-5D-DA 09-Tyba BattleMechs 2021-02-25 18:51
Templar III TLR2-OA-Da 09-Tyba BattleMechs 2021-02-25 18:37
Ostsol OTL-9R-C 09-Tyba BattleMechs 2021-02-25 15:09
BattleMaster BLR-6Gc 09-Tyba BattleMechs 2021-02-25 13:44
Champion CHP-2Ne 09-Tyba BattleMechs 2021-02-25 11:19
Talos TLS-1Be 09-Tyba BattleMechs 2021-02-25 10:52
Orion ON1-E 09-Tyba BattleMechs 2021-02-25 10:45
Tai-Sho TSH-8S-C 09-Tyba BattleMechs 2021-02-24 20:49
Archer ARC-2S (C) Techpriest BattleMechs 2021-02-24 13:56
Orion ON1-K (C) Techpriest BattleMechs 2021-02-24 13:24
Thunderbolt TDR-5SV Techpriest BattleMechs 2021-02-24 12:50
Grasshopper GHR-5CWC khanwolverine BattleMechs 2021-02-24 12:41
Marauder IIC MAD-II-IS 09-Tyba BattleMechs 2021-02-24 12:01
Caesar CES-4S-C 09-Tyba BattleMechs 2021-02-24 11:35
Grand Dragon DRG-1G-CX Techpriest BattleMechs 2021-02-24 09:03
Foxhound FXH-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 04:12
Marauder MARD-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 04:02
Raven RVN-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 03:35
Griffin GFN-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 03:21
Wolfhound WFH-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 03:07
Venom VEM-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 02:56
Assassin ASN-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 00:40
Cataphract CTF-0X-L 09-Tyba BattleMechs 2021-02-24 00:31
War Hammer WRH-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 00:17
Grim Reaper GMR-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-24 00:06
UrbanMech UM-R70-MOD1 WarPug4040 BattleMechs 2021-02-23 22:05
Longbow LGB-C Ogre8472 BattleMechs 2021-02-23 20:08
Thunderbolt TDR-5SCWC khanwolverine BattleMechs 2021-02-23 17:23
JagerMech JM6-SCWC khanwolverine BattleMechs 2021-02-23 11:59
Rifleman RIF-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-23 05:24
Guillotine GLT-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-23 04:56
Excalibur EXB-01PLS Peter Sullivan (Sully) BattleMechs 2021-02-23 04:23
Shadow Hawk SHD-3KPLSA Peter Sullivan (Sully) BattleMechs 2021-02-23 03:35
Stalker STK-7XM Techpriest BattleMechs 2021-02-22 16:31
Marauder MAD-4X-M Techpriest BattleMechs 2021-02-22 13:55
Gunboat Gbt-1m Scribbler BattleMechs 2021-02-22 10:05
SUN (STEEL) PRIME gwaedin BattleMechs 2021-02-22 08:56
Crusader CRD-3RCWC khanwolverine BattleMechs 2021-02-22 06:33
Catapult CPLT-C1CWC khanwolverine BattleMechs 2021-02-22 06:24
Keeper KPR-T1 KrazyCaley BattleMechs 2021-02-22 02:13
Guardsman GRD-3R KrazyCaley BattleMechs 2021-02-22 02:04
Lighthorse LTH-N7 KrazyCaley BattleMechs 2021-02-22 02:00
Ukrainya UKR-L7 KrazyCaley BattleMechs 2021-02-22 01:56
Courage CGE-6S KrazyCaley BattleMechs 2021-02-22 01:38
Castle CST-1 harrycoins BattleMechs 2021-02-21 20:40
Dragon DRG-1G-Bear 09-Tyba BattleMechs 2021-02-21 17:35
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Untitled SCP-1Ta galahad0430 BattleMechs 2021-02-21 17:22
Archer ARC-5R-GB 09-Tyba BattleMechs 2021-02-21 17:09
Destroyer Dst-7r Scribbler BattleMechs 2021-02-21 12:47
 
[2021-02-15 15:10]   Announcements
Site patch v2.21.2 applied:
It's been a few weeks, so I guess that means time for another update. Nothing "major", but some bug fixes, a few changes and enhancements, and some tweaks to make things easier for me. Details of what's included are as follows:

Defects
  • Fixed an issue where some custom designs were appearing as if they were canon.
  • Fixed an issue where heat from Improved Jump Jets was not being rounded prior to calculating Alpha Strike and Battle Value stats.
  • Fixed an issue where TSM was sometimes not properly includes as a Special when calculating Alpha Strike stats.
  • Fixed an issue where trying to inspect Era Availability information was not working when viewing a unit in a Force.
  • Fixed an issue where the release date and time on the What's New dialog was incorrectly showing the same for all releases.
  • Fixed an issue where the Battle Value breakdown when viewing a unit was not accounting for Clan CASE being enabled under certain conditions.
  • Fixed an issue where units with Heavy-Duty Gyros did not have a 3rd Gyro pip included on generated record sheets.
  • Fixed an issue where the load times for the Lottery results page was very slow.
Design Changes
  • Designing a Force with HTML in the Force Name will now show the HTML markup as part of the name instead of rendering the name with the HTML.
  • Notification for any winnings from the 5 Houses Lottery are now sent immediately as opposed to being queued for later sending.
  • The spell-checking feature that was previously present next to some text area controls has been removed. This was an old function that is now supported by all major browsers as a built-in feature.
  • Modified Source so it is now a Lookup field as opposed to a dropdown that needs to be constructed dynamically.
Enhancements
  • A new box to search the available fields present in the filter dialogs has been added above the fields listing. Typing characters will filter available fields presented to only those which have matching text to what was entered. Clicking the eraser iicon will clear the search box, and show all available fields.
  • An icon for the unit privacy setting is now visible when viewing a unit. This will appear to the right of the Modify Warrior and Ammo icons. This is an easy way for users to see if their own units are Private, Semi-Private, or Public without having to edit the design.
  • A feature was added to the Administrator module which allows me to run any post-update processing scripts via the UI. This includes things like removing no-longer needed files, and executing unit recalculations.
  • Added the Type Ib/Davy Crockett-M ammo type; from Interstellar Operations, for Arrow IV and Long Tom artillery launchers.

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to verify they are correct.
 
[2021-01-30 13:32]   News and Headlines
Recognition Guide: ilClan, Vol. 12:
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ‘Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on “modern” battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each ‘Mech. Released as a series of 22 PDF-only documents through the end of 2020 and into 2021, many ’Mechs featured in this series will be collected as a single print volume upon its completion.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/products/battletech-recognition-guide-ilclan-vol-12

DriveThruRPG:
https://www.drivethrurpg.com/product/345043/BattleTech-Recognition-Guide-ilClan-Vol-12
 
[2021-01-16 11:16]   BattleMech Technical Readout
TRO: Thor (Summoner) D
                 BattleMech Technical Readout

Name/Model:         Thor (Summoner) D
Designer:           Catalyst Game Labs
Source(s):          Battle of Tukayyid Supplemental
                    Record Sheets: 3050
                    Record Sheets: 3050 Upgrades Unabridged, Clan & Star League
                    Record Sheets: Clan Invasion
                    Technical Readout: 3050
                    Technical Readout: 3050 Upgrade
                    Technical Readout: Clan Invasion
Technology:         Clan
Technology Rating:  F
Tonnage:            70
Role:               Sniper
Configuration:      Biped OmniMech
Era/Year:           Early Succession Wars / 2872
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         20,955,333 C-Bills
Battle Value:       2,643

Chassis:              JFS-703 
Power Plant:          Redline 350 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            JF 
    Jump Capacity:    150 meters
Armor:                J63-3E Ferro-Fibrous
Armament:             
    2 ER Large Lasers
    2 ER Medium Lasers
    2 Anti-Missile Systems
    2 Machine Guns
Manufacturer:         Eagle Craft Group, St. Louis MechWorks
    Primary Factory:  Ironhold (ECG), Niles (SLMW)
Communications:       Model J-D 067
Targeting & Tracking: HawkEye 58 with Advanced Targeting Computer

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                       350 XL                  15.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  182                     9.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             27       
    Center Torso (rear):                               8       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  7       
    R/L Arm:                           11             17       
    R/L Leg:                           15             23       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          1.00             
Anti-Missile System                                       RT                1          0.50             
Machine Gun                                               RT                1          0.25             
Targeting Computer                                        RT                2          2.00             
Anti-Missile System                                       LT                1          0.50             
Anti-Missile System (Ammo 48)                             LT                2          2.00             
Machine Gun                                               LT                1          0.25             
Machine Gun (Ammo 200)                                    LT                1          1.00             
ER Large Laser                                            RA                1          4.00             
ER Medium Laser                                           RA                1          1.00             
ER Large Laser                                            LA                1          4.00             
ER Medium Laser                                           LA                1          1.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 5 / (M) 4 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 4
Specials: AMS, CASE, OMNI