Recently Approved or Updated Submissions
 EntryMemberSectionDate
Destroyer Katapan Bloof BattleMechs 2021-05-06 03:45
Von Rohrs (Hebis) VON 4RH-7 KrazyCaley BattleMechs 2021-05-06 02:07
Vampire VMP-3B KrazyCaley BattleMechs 2021-05-06 02:00
Viking VKG-1E KrazyCaley BattleMechs 2021-05-06 01:57
Ukrainya UKR-L10 KrazyCaley BattleMechs 2021-05-06 01:52
Stalker STK-8A BMR85K5 BattleMechs 2021-05-05 20:26
Goliath GOL-3X galahad0430 BattleMechs 2021-05-05 17:18
Ground Pounder DVM-2M MiningMech MOD Catalyst Game Labs IndustrialMechs 2021-05-05 13:23
Ground Pounder DVM-2 MiningMech Catalyst Game Labs IndustrialMechs 2021-05-05 13:20
Shogun SHG-2D 09-Tyba BattleMechs 2021-05-05 12:56
Imp IMP-3FSCLS 09-Tyba BattleMechs 2021-05-05 12:18
Longbow LGB-13NAIS-MIS 09-Tyba BattleMechs 2021-05-05 10:41
Archer ARC-8Mda 09-Tyba BattleMechs 2021-05-05 09:37
Anti X PRIME gwaedin BattleMechs 2021-05-05 09:30
Anti X [BASE] gwaedin BattleMechs 2021-05-05 09:23
Locust Mk. IV (Koto IIC) Khayman BattleMechs 2021-05-04 16:15
Akuma AKU-2XD 09-Tyba BattleMechs 2021-05-04 14:15
Mackie Solahma Oberst_Klink BattleMechs 2021-05-04 08:10
Shrapnel: Record Sheets (Issue #4) Mordel Game Material 2021-05-03 19:47
Templar III TLR2-OAx 09-Tyba BattleMechs 2021-05-03 13:34
Marauder MAD-5Tx 09-Tyba BattleMechs 2021-05-03 13:28
Axman AXM-1NIS 09-Tyba BattleMechs 2021-05-03 13:22
King Crab KGC-0011 09-Tyba BattleMechs 2021-05-03 09:25
Albatross ALB-5U 09-Tyba BattleMechs 2021-05-03 01:12
Uziel UZL-2R KrazyCaley BattleMechs 2021-05-03 00:34
Tai-sho TSH-6B KrazyCaley BattleMechs 2021-05-03 00:30
Toro TR-A-7 KrazyCaley BattleMechs 2021-05-03 00:27
Tempest (Blitz) TPT-B KrazyCaley BattleMechs 2021-05-03 00:24
Thanatos TNS-3L KrazyCaley BattleMechs 2021-05-03 00:19
Talos TLS-3B KrazyCaley BattleMechs 2021-05-03 00:17
Talos TLS-2B KrazyCaley BattleMechs 2021-05-03 00:16
Talos TLS-1C KrazyCaley BattleMechs 2021-05-03 00:12
Thunder THR-1C KrazyCaley BattleMechs 2021-05-03 00:11
Thunder Hawk TDK-7A KrazyCaley BattleMechs 2021-05-03 00:09
Grand Titan T-IT-N10G KrazyCaley BattleMechs 2021-05-03 00:07
Crusader 3RM Crusader Cordarin BattleMechs 2021-05-02 21:33
Crab IIC CRB-IIC-A Conair BattleMechs 2021-05-02 14:05
Heavy Forester HFL-1M LoggerMech MOD Catalyst Game Labs IndustrialMechs 2021-05-02 13:11
Heavy Forester HFL-1 LoggerMech Catalyst Game Labs IndustrialMechs 2021-05-02 13:09
Heavy Lifter HCL-1MM MilitiaMech Catalyst Game Labs IndustrialMechs 2021-05-02 13:05
Heavy Lifter HCL-1M CargoMech MOD Catalyst Game Labs IndustrialMechs 2021-05-02 13:02
SuburbanMech UM-R100 Catalyst Game Labs BattleMechs 2021-05-02 11:57
SuburbanMech UM-R90 Catalyst Game Labs BattleMechs 2021-05-02 11:55
Shrapnel: The Official BattleTech Magazine (Issue #4) Mordel Game Material 2021-05-02 10:59
Tarantula ZPH-1ACWC khanwolverine BattleMechs 2021-05-02 10:56
UrbanMech LAM UM-R105 WarPug4040 BattleMechs 2021-05-02 08:20
Carronade CRN-7Mis 09-Tyba BattleMechs 2021-05-01 18:18
Marauder MAD-3D2 09-Tyba BattleMechs 2021-05-01 17:09
Caesar CES-4Sx 09-Tyba BattleMechs 2021-05-01 17:07
Rakshasa MDG-2M 09-Tyba BattleMechs 2021-05-01 16:23
 
[2021-04-27 08:25]   Announcements
Site Patched to 2.21.5:
Full steam ahead! I've been keeping an eye on IndusttrialMechs and the wide code-update I implemented a couple weeks back and have been fixing issues as I see any. With that, I've also been working on other updates and areas of the site as well; some more important than others, of course. Details of what's included are as follows:

Defects
  • Fixed an issue where new Collectible Card Game entries could not be submitted
  • Fixed an issue where users without permissions still had the ability to submit new products
  • Fixed an issue where the updated date for calendar entries was not being updated when the calendar entry was modified
  • Fixed an issue where lower arm and hand actuators would sometimes not be present for distribution when editing a design that didn't have them originally distributed
  • Fixed an issue where clicking a row within a lookup did not always recognize the mouse-click
  • Fixed an issue preventing users from viewing one of the Technical Readout: 3067 entries
  • Fixed an issue where record sheets were sometimes not generated due to a clash on the server
  • Fixed an issue where editing an IndustrialMech through the admin would not return you to the unit listing screen
  • Fixed an issue where the Heavy Flamer was categorized as requiring a power amplifier on non-Fusion/Fission IndustrialMechs
  • Fixed an issue where the range columns were not printing for artillery weapons on record sheets
Design Changes
  • Changed the background image and set it to stretch to the size of the browsers window (no more tiling)
  • Changed terminology for rules level from Tournament Legal to the more commonly used Standard
  • Change the unit filter listing to show the rules level for the unit's Era, to match what appears on record sheets
Enhancements
  • In preparation for the addition of newer novels, I've updated the data present for Novels to include Publisher, ISBN-13, Product ID, Collection, and Series
  • Added a What's New dialog to appear in the Force Builder to highlight relevant changes when updates are made in future updates
  • Added Prior and Next navigation icons when viewing a unit in your force. This will allow you to cycle through your orce without having to go back to the main force screen

NOTE: Any units impacted by the above fixes and/or changes have had their stats recalculated to verify they are correct.
 
[2021-04-12 16:17]   News and Headlines
Recognition Guide: ilClan, Vol. 13:
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ‘Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond).

Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on “modern” battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each ‘Mech. Released as a series of 24 PDF-only documents through the end of 2020 and into 2021, many ’Mechs featured in this series will be collected as a single print volume upon its completion.



Catalyst Game Labs store:
https://store.catalystgamelabs.com/products/battletech-recognition-guide-ilclan-vol-13

DriveThruRPG:
https://www.drivethrurpg.com/product/353377/BattleTech-Recognition-Guide-ilClan-Vol-13
 
[2020-12-07 15:04]   BattleMech Technical Readout
Lupus D
                 BattleMech Technical Readout

Name/Model:         Lupus D
Designer:           Catalyst Game Labs
Source(s):          Technical Readout: Golden Century
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3147
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,775,600 C-Bills
Battle Value:       2,030

Chassis:              Lupus Endo Steel
Power Plant:          Vlar 300 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Coyote Industrial Ferro-Fibrous
Armament:             
    1 Rotary AC/5
    1 Streak LRM 10
    2 ER Medium Pulse Lasers
Manufacturer:         Coyote Industrial, Trellshire Heavy Industries
    Primary Factory:  Babylon (CI), Marik (THI)
Communications:       CI-Com 4
Targeting & Tracking: CI-X 2

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  172                     9.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             25       
    Center Torso (rear):                               8       
    R/L Torso:                         14             18       
    R/L Torso (rear):                                  6       
    R/L Arm:                           10             17       
    R/L Leg:                           14             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Rotary AC/5 (Ammo 60)                                     RT                3          3.00             
ER Medium Pulse Laser                                   LT (R)              2          2.00             
Streak LRM 10                                             LT                2          5.00             
Streak LRM 10 (Ammo 12)                                   LT                1          1.00             
Rotary AC/5                                               RA                8         10.00             
ER Medium Pulse Laser                                     LA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE, OMNI, REAR1/1/-