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[2021-04-13 15:20]   Announcements
Site Patched to 2.21.4:
I'm a couple days late with this announcement as I pushed the update out Sunday night, but I was mostly monitoring the logs to see if there was anything missed resulting in errors that needed to be cleaned up. After performing a few additional activities, I feel good enough about it all. Here goes...

Users now have the ability to create IndustrialMechs! This was the next logical progression as they most closely resemble BattleMechs. While I thought this would mean a quicker implementation, I failed to realize the site-wide reworking that would be required as I effectively hardcoded BattleMechs all over the place. Never-the-less, IndustrialMechs are finally here! That includes the following key features:
  • The ability to create your own custom designs from the new Unit Management -> IndustrialMechs menu option
  • Searching for, viewing, and generating record sheets, Alpha Strike cards, etc. for all canon designs (currently being input into the site)
  • Including IndustrialMechs in your custom forces via the Force Builder
  • Many more minor things not worth calling out (administrative features, writing reviews, adding them to your nightly notifications, etc.)
Like always, anything that is seen that is a bug, or needs improving upon, please do let me know! I do try to prioritize requests from all of you over things I discover on my own.
[2021-04-12 16:17]   News and Headlines
Recognition Guide: ilClan, Vol. 13:
The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ‘Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond).

Allowing beloved units redesigned for the BattleTech: Clan Invasion Kickstarter to be competitive on “modern” battlefields, this series also includes in-universe development notes, battle histories, notable pilots, and record sheets for each ‘Mech. Released as a series of 24 PDF-only documents through the end of 2020 and into 2021, many ’Mechs featured in this series will be collected as a single print volume upon its completion.

Catalyst Game Labs store:

[2021-04-11 19:24]   IndustrialMech Technical Readout
Exo HMX-2 HaulerMech
                 IndustrialMech Technical Readout

Name/Model:         Exo HMX-2 HaulerMech
Designer:           Catalyst Game Labs
Source(s):          Technical Readout: Irregulars
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            10
Configuration:      Biped IndustrialMech
Era/Year:           Jihad / 3082
Rules (Current):    Tournament Legal
Rules (Era):        Tournament Legal
Rules (Year):       Tournament Legal
Total Cost:         636,798 C-Bills
Battle Value:       98

Chassis:              Waytani HMX Industrial
Power Plant:          Leenex 40 Internal Combustion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Caterpillar IndusWeave Industrial
Manufacturer:         Waytani, Inc.
    Primary Factory:  Pollux
Communications:       COMTEC 210A
Targeting & Tracking: Unknown

Equipment                                                             Mass                      
Internal Structure:                         Industrial                 2.00                     
Engine:                               40 Internal Combustion           2.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            0                      0.00                     
Gyro:                                        Standard                  1.00                     
Cockpit:                                    Industrial                 3.00                     
Armor Factor:                                   21                     2.00                     
    Type:                                   Industrial                                          

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              0       
    Center Torso:                       4              3       
    Center Torso (rear):                               2       
    R/L Torso:                          3              2       
    R/L Torso (rear):                                  2       
    R/L Arm:                            1              2       
    R/L Leg:                            2              2       

Weapons and Ammo                                       Location          Critical     Tonnage   
Industrial Triple-Strength Myomer                         --                12         0.00             

Alpha Strike Statistics                                             
Point Value (PV): 4
TP: IM,  SZ: 1,  TMM: 1,  MV: 8"
Damage: (S) 0 / (M) 0 / (L) 0,  OV: 0
Armor (A): 1,  Structure (S): 1
Specials: BFC, EE, ENE, I-TSM